Development of a fishing mobile game with Unity


This was my second unity game. Panaworld asked me to create mobile games for our future macrojuegos application. This a game where the user could use a popular character from the macrojuegos lore and fish with him. Fishing a lot of fishes or big ones lead to win some digital money. Our users could then use this money to buy digital assets like avatars, clothes or empowers.

Unity is a game engine that uses C# as the scripting language C# Code from the game

Watch the gameplay demo in Youtube

Some code visible in this video

This game was never released in public APP stores because the development of the macrojuegos APP was temporarily stopped in favor of another project.

Disclaimer: This project is confidential. As a result, I am unable to provide access to the complete source code, but I can share images or small code snippets for demonstration purposes, with the owner's permission. However, if needed for an interview, I may be able to grant access to the private repository where this code or a copy of it is stored.
  • c#
  • unity engine
  • game-development
  • private-project
  • company:panaworld

Contact Me

Do you have any questions? I'm from Barcelona. Below you'll find different contact options.

Status: I'm currently working 100% remotely as a Full Stack Developer, but I'm also open to opportunities that will help me grow my career.


This PWA has been created by Daniel Domínguez Rubio using technologies such as: React, Gatsbyjs, GraphQL, Nodejs, AWS S3, and Cloudfront.