Development of a fishing mobile game with Unity
I made a fishing game using Unity engine. This game was planned to be embedded in our future macrojuegos APP.
Development of a fishing mobile game with Unity

This was my second unity game. Panaworld asked me to create mobile games for our future macrojuegos application. This a game where the user could use a popular character from the macrojuegos lore and fish with him. Fishing a lot of fishes or big ones lead to win some digital money. Our users could then use this money to buy digital assets like avatars, clothes or empowers.
Unity is a game engine that uses C# as the scripting language

Watch the gameplay demo in Youtube
youtube:https://www.youtube.com/embed/9JO1RZEbntw
Some code visible in this video
youtube:https://www.youtube.com/embed/L6oOpU37C28
This game was never released in public APP stores because the development of the macrojuegos APP was temporarily stopped in favor of another project.
Private Project Notice
Disclaimer: This project is confidential. As a result, I am unable to provide access to the complete source code, but I can share images or small code snippets for demonstration purposes, with the owner's permission. However, if needed for an interview, I may be able to grant access to the private repository where this code or a copy of it is stored.